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My role

  • Level Designer
  • Game Designer
  • Event scripting in blueprint

Description

The purpose of this project was to reinvent and refresh an old game using today's technologies . We had to keep some distinguishing features of the original game .

 

This project was completed in just eight weeks with a team of 7 students and sound designer .

 

Project created in Unreal 4

Production

 

  • Design and create an external and internal level

  • Development and creation of interactive events with the player

  • Development of various game mechanics

Top View

Player interactions and cinematics

Head puzzle

Creature first appearance

Creature second appearance

Screenshots

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