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My role
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Level Designer
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Game Designer
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Event scripting in blueprint
Description
The purpose of this project was to reinvent and refresh an old game using today's technologies . We had to keep some distinguishing features of the original game .
This project was completed in just eight weeks with a team of 7 students and sound designer .
Project created in Unreal 4
Production
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Design and create an external and internal level
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Development and creation of interactive events with the player
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Development of various game mechanics
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Top View

Jardin

1 floor

2nd floor

Hall

Bibliothèque

Bureau

Salon
Player interactions and cinematics
Head puzzle
Creature first appearance
Creature second appearance
Screenshots

Beauty shot Jardin

Beauty shot Hall

Beauty shot 2nd floor

Beauty shot

Beauty shot Bureau
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