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My role
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Level Designer
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Game Designer
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Event scripting in blueprint
Description
The purpose of this project was to reinvent and refresh an old game using today's technologies . We had to keep some distinguishing features of the original game .
This project was completed in just eight weeks with a team of 7 students and sound designer .
Project created in Unreal 4
Production
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Design and create an external and internal level
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Development and creation of interactive events with the player
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Development of various game mechanics
Top View
Jardin
1 floor
2nd floor
Hall
Bibliothèque
Bureau
Salon
Player interactions and cinematics
Head puzzle
Creature first appearance
Creature second appearance
Screenshots
Beauty shot Jardin
Beauty shot Hall
Beauty shot 2nd floor
Beauty shot
Beauty shot Bureau
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